Find the certainty
Start with the confirmed detail.
Every story gives you one fact that cannot be mistaken. Place it first, then use it to test the memories around it.
A two-minute field guide
TellTangle is a small logic puzzle about ordering moments and spotting the memory that does not belong. This tiny case teaches all three moves before you enter the shelf.

Your first practice story · no timer
A note, a small spill, and a pencil that should have been in the drawer. Put these three moments straight, then find the memory that slips.
1.0 · First
2.0 · Then
There is no penalty here—make a few moves and see what clicks.
When you’re ready
They have five moments instead of three, but the same three moves. Start from the confirmed detail, then let the memories narrow the story.