Read the room
Every story comes with a few memories.
They are your evidence. Read them slowly: one memory is always mistaken, and the rest tell you how the moments fit together.
A two-minute field guide
TellTangle is a small logic puzzle about ordering moments and spotting the memory that does not belong. This tiny case teaches both moves before you enter the shelf.
Your first practice story · no timer
A note, a small spill, and a pencil that should have been in the drawer. Put these three moments straight, then find the memory that slips.
1.0 · First
2.0 · Then
There is no penalty here—make a few moves and see what clicks.
When you’re ready
They have five moments instead of three, but the same two moves. Take your time—the best first clue is usually the simplest one.